Capturing
How you remove your opponent's pieces from the board.
Rook
The rook captures by moving in a straight line — up, down, left, or right — onto an enemy's square.
Bishop
The bishop captures by sliding diagonally onto an enemy's square. It stays on one colour for the entire game.
Knight
The knight jumps in an L-shape — two squares one way, then one at a right angle — and captures by landing on an enemy. It's the only piece that can jump over others.
The knight's L-shaped jump makes it tricky — it can attack pieces that can't attack it back.
Queen
The queen captures in any direction — straight or diagonal — any number of squares. She combines the power of the rook and bishop.
King
The king captures by stepping one square in any direction onto an enemy. Slow — but he can still take pieces next to him.
The king can only move one square at a time, but he still captures anything adjacent to him.
Pawn — the exception
The pawn is the exception — it moves forward but captures diagonally. It can never take a piece directly in front of it.
The most common beginner mistake is trying to capture straight ahead.
One more thing — pieces can't jump
Most pieces move in straight lines or diagonals. But if another piece is in the way, they're blocked. They can't jump over it and make a capture.
Blocked
This rook wants to capture the black pawn, but its own pawn is in the way. It can't jump over it.
The exception: The Knight
The knight is the only piece that can jump over other pieces. It doesn't matter what's in the way — it leaps right over.